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BluFedora Job System v1.0.0
This is a C++ job system library for use in game engines.
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#include <job_api.hpp>
Public Attributes | |
| Counter * | task_counter = nullptr |
| The counter this task will decrement when done. More... | |
| WorkerID | current_worker = 0u |
| The worker the current task is running on. More... | |
| const char * | task_name = 0u |
| The debug name of the task. More... | |
Definition at line 53 of file job_api.hpp.
| Counter* job::Ctx::task_counter = nullptr |
The counter this task will decrement when done.
Definition at line 55 of file job_api.hpp.
Referenced by job::ParallelFor().
| WorkerID job::Ctx::current_worker = 0u |
The worker the current task is running on.
Definition at line 56 of file job_api.hpp.
| const char* job::Ctx::task_name = 0u |
The debug name of the task.
Definition at line 57 of file job_api.hpp.
Referenced by job::ParallelFor().