BluFedora Job System v1.0.0
This is a C++ job system library for use in game engines.
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Token type used for other subsystems that rely on the job system to verify that the Job system has been initialized. More...
Go to the source code of this file.
Classes | |
struct | Job::InitializationToken |
Namespaces | |
namespace | Job |
Functions | |
InitializationToken | Job::Initialize (const JobSystemMemoryRequirements &memory_requirements={}, void *const memory=nullptr) noexcept |
Sets up the Job system and creates all the worker threads. The thread that calls 'Job::Initialize' is considered the main thread. More... | |
Token type used for other subsystems that rely on the job system to verify that the Job system has been initialized.
Definition in file job_init_token.hpp.