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BluFedora Job System v1.0.0
This is a C++ job system library for use in game engines.
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This is the complete list of members for Job::LockedQueue< T >, including all inherited members.
| elementAt(const size_type raw_index) const noexcept | Job::LockedQueue< T > | inlineprivate |
| Initialize(T *const memory_backing, const size_type capacity) noexcept | Job::LockedQueue< T > | inline |
| m_Capacity | Job::LockedQueue< T > | private |
| m_CapacityMask | Job::LockedQueue< T > | private |
| m_Data | Job::LockedQueue< T > | private |
| m_Lock | Job::LockedQueue< T > | private |
| m_Size | Job::LockedQueue< T > | private |
| m_WriteIndex | Job::LockedQueue< T > | private |
| mask(const size_type raw_index) const noexcept | Job::LockedQueue< T > | inlineprivate |
| Pop(T *const out_value) | Job::LockedQueue< T > | inline |
| Push(const T &value) | Job::LockedQueue< T > | inline |
| size_type typedef | Job::LockedQueue< T > |